Product Roadmap

See what we've built and what's coming next

Experience Gain/Veteran System:

Proposed

Define configurable rules for XP gain (per battle, per objective, etc.), progression tracks (e.g., skill trees, tiers of veteran abilities), and a system for applying these to units. This would involve campaign masters to define XP rules and veteran ability templates.

Customise campaign economy

Proposed

Have the ability to create a campaign with custom currency system. At the moment ember stone taken from the AoS Path to glory system is in place but what if you could create your own? Whether Denarii, Stones of truth or whatever you want your players to gain and ultimately use to help define their campaign progression.

Pin Your Campaign: Find Players Nearby!

Proposed

Ever wondered if there's a fellow gamer just around the corner? Our new Pin Your Campaign feature is designed to connect you with them. Simply set the location of your campaign on a map, and other players can search for campaigns running near them. Whether you're a new campaign master looking for players or a seasoned group that needs to fill a seat, this feature makes it easy to find new members in your local area.

Tournament management

Proposed

It's widely used and accessible on various apps to add and log battles in a tournament setting but I'll put it out there if ther is enough support for it we can look to AoS tournaments being logged or Old world Tournaments.

Campaign House rules

Proposed

We have seen many campaigns all played with some house rules applied to either spice things up or tone down some pretty nasty rules. We are thinking of creating a way for campaign masters to log their 'house rules'. This way it would keep all documentation in a nice user friendly place to share without needing google docs, pinning on discord etc.

Path to Glory: Ascension

Released

Our campaigns are currently based on the Ravaged Coast supplement, but with a simplified, "vanilla" version of the official Age of Sigmar: Path to Glory rules. We could includ glory points and faction-specific rules to help you build the narrative of your army.

The Chronicle is open

Released

Every battle fought, every territory taken, every stage ground through — logged automatically, in order, as it happened. Campaign Masters can add their own entries alongside: recaps, lore, a record of what went wrong and for whom. Available to all Veteran commanders and above, at no extra cost. That won't be the case indefinitely — at some point it moves to Grand Strategist and above. Worth knowing.

Anvil of Apotheosis: Tools

Released

We've released the Anvil of Apotheosis add on to all armies so you can create your unique hero units.

Rosters. Now in print.

Released

Export your army roster as a PDF, straight from the army details page. Black on white, table format, ready for the table. Hand it to your opponent. Put it in the binder. Stop screenshotting your phone.

Custom campaign maps

Released

Create custom maps with specific locations that war masters can apply their battles towards certain territories. Those scores show on a custom game map that shows the level of territory control.

Introduce Old world campaign mechanics and battle reporting

Released

We have now introduced Old World specific campaigns and armies that you can create and select from the list of factions. Scoring in Battle reports is also updated to reflect glory points.

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War Ledger

Campaign management for fantasy tabletop games

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